| Thread | Developer | Date |
|---|---|---|
| Ghost Recon Future Soldier | Paratus | |
| My thoughts exactly. I loved the first few GR games, especially multiplayer/co-op. The video looks like a fun game, but it looks more like CoD than GR to me. I'm sure I'll give it a shot but it's... | ||
| I want a spell like this in Mortal Online | Henrik Nystrom | |
| What I like about Dogmas magic system is that it actually fits our system and design in terms of reading and casting the spells. They also manage to do alot of "effects" without making it wow/guild... | ||
| PC - Hailcaster | Henrik Nystrom | |
| This have been changed for Awakening. Should be extremely effective vs players or a group of players closely togheter (AOE). And a tiny bit more damage on structures/sieges. | ||
| Focus Group Update #7 | Paratus | |
| The ocean water isn't finalized on the test server yet, so what you're seeing in that shot isn't as you'll see it on the release of Awakening. I think you'll quite like the new ocean water when we... | ||
| Focus Group Update #7 | Paratus | |
| The hotbar is the only thing in those shots there that's the old UI, and you might notice there's a flash hotbar on the right side of the screen, too. | ||
| Hey Henrik | Henrik Nystrom | |
| I didnt say anything about badanges, I thought it was about pots only. Yes not being able to stack bandages is wrong, and thats a bug currently. Since a bandage is the same item there is no technical... |
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| Hey Henrik | Henrik Nystrom | |
| Stacking potions is nog a bug, it doesnt work like materials in general. A potion is custom created by a player, just like a crafted sword with its own stats depending on many variables. You cant... |
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| Hey Henrik | Henrik Nystrom | |
| Would indeed be nice to see your pot drinking it showing some numbers ;) Though I dont doubt its a high hp pot, there are people that is creating them now and experimenting a lot with it, which is... |
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| Concerns about awakening | Henrik Nystrom | |
| Because the game is designed to give the players 3 slots and be able to switch around what he is interesting in for the time being, giving more room to have fun. But still not fully self sufficient.... | ||
| Double Earthquake | Henrik Nystrom | |
| looks like that "confirmed" working fix for this wasnt really doing it. | ||
| Concerns about awakening | Henrik Nystrom | |
| Well, the whole point of Mortal Online, is that you cant or shouldnt be self sufficient. This game is all about player interaction, trading conflicts etc. all focusing around the players. You should... | ||
| 64-Bit Client Question | Henrik Nystrom | |
| huh? Eve Online is the most heavy instanced mmo game out on the market. We have not a single instance. Its a brilliant game design in eve online since those star systems makes the "instances... |
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| Performance Problem | Paratus | |
| Enabling "Enhanced mouse precision" in your launcher settings might help you a bit, but it seems to be an issue with the hardware that won't be COMPLETELY eliminated. | ||
| install problem,please help,what's should i do? | Paratus | |
| The most common two ways to fix this are: a) make sure you have plenty of space on both your main system drive as well as the drive you're installing to b) if you're running Windows with a... |
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| Add Autorun key in the game menu | Paratus | |
| The new UI in Awakening will feature an entirely new keybinding system. :) | ||
| Unable to download mortal online patch | Paratus | |
| We can easily plug in more "seeds" to our launcher for direct downloading of patches but those servers transfer multiple terabytes PER DAY. If you have poor performance downloading, let me know what... |
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| Who is less of a douchenozzle wearing an asshat? | Paratus | |
| My vote was decided upon this thread being in the wrong forum. ;) Ah, crap, I guess I read the wording of the question wrong. Too late though! | ||
| Unable to download mortal online patch | Paratus | |
| Why aren't you using the launcher? We fixed the broken CDN server days ago, and each connection (each, not total) can get up to 100mbit from there. | ||
| So how has the game been? | Paratus | |
| A few days back we had issues with our download servers and they were not working properly. That's long since been fixed, though, and you REALLY should be using the launcher and not a third party... | ||
| Patching Error | Paratus | |
| You should be able to get 50mbit off of our download servers then, even if there's not a single seeding player. If you cannot, then something's wrong. Please visit http://debug.mopatch.net and let... |
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| Bring back the old sword art! | Paratus | |
| What you see is a completely different type of blade from the great blade we have right now. I assume it might be back sometime in the future sometime after Awakening. | ||
| Henrik Interview discussion thread | Henrik Nystrom | |
| Yes we have, sometime after awakening. We got so many exciting areas that we can start finilizing after Awakening, maybe we should do a poll so the community can help us decide what areas we want in... |
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| Henrik Interview discussion thread | Henrik Nystrom | |
| We plan to have player ban list control for awakening as well yes. Thievery wont go through much changes in this expansion. UO style inventory is something I personaly enjoyed a lot back in UO,... |
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| Nerfing poleswords | Henrik Nystrom | |
| Indeed, I think we need to "re evaluate" this question after awakening... | ||
| Henrik Interview discussion thread | Henrik Nystrom | |
| Sorry we are in Malmö :) | ||
| Henrik Interview discussion thread | Henrik Nystrom | |
| Of course Gigamo, but we cant just release awakening in secret not explainaing what it is and what to expect out of it, forcing the community to ask us whats new in Awakening what should we look... | ||
| Henrik Interview discussion thread | Henrik Nystrom | |
| That interview is not about me hyping, its about me sharing information on what is coming in Awakening, since we want to share the new features with you. We have been working very hard for a few... | ||
| Henrik Interview discussion thread | Henrik Nystrom | |
| It's something alright ;) you will see.. Oh I forgot about to tell you about a small but really nice thing, when you hurt a creature it drips blood on the terrain, so you can follow the blood... |
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| Awakening? | Henrik Nystrom | |
| This makes me sad, how can this be the impression? :) On a more serious note, regarding Awakening, we will give an update on this as we are getting closer to the end of April. |
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| Patching Error | Paratus | |
| The company hosting our file download servers is having technical problems. They're in the process of moving us over to a better server now, although haven't given me an ETA. I don't imagine it'll... | ||
| 24hours downloading and patching | Paratus | |
| So, so painful to me paying $170/month for 6mbit. Ugh, rural Canada. ;) As for download speeds it depends on a couple of things, including your location in the world. We have patch servers all... |
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| focus group update - week 2 | Henrik Nystrom | |
| Hi Traveller, I remember you yes, we have used your feedback as well when you submited them before. And the post I did here was refering to the "general" response within the community, you are one... |
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| Problems With Launcher..? | Paratus | |
| I've never seen that error in the launcher, but it's most definitely a system error and not one with the launcher itself. You most likely have some sort of security software blocking the launcher's... | ||
| Any old UO Catskills ppl here ? | Paratus | |
| I played on Chesapeake for the first few years of UO, but Discord was actually a GM on that shard so he'd probably remember the big guilds. | ||
| focus group update - week 2 | Henrik Nystrom | |
| Well the lore skills do affect the outcome, but its not requires to have to get an effect. Though the higher the better bonus obviously, but this lets you experiment without the lore skills to at... | ||
| focus group update - week 2 | Henrik Nystrom | |
| Yes all mobs old and new ones are going to use the new AI system, we focus most on guards, since if they work well, then all humanoid works well since they use the same system, we just started to add... |
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| focus group update - week 2 | Henrik Nystrom | |
| We have had a long discussion about Alchemy within the test group, where Ive gone further to explain abit of the "experiment" and intention of Alchemy. I am fully aware of that the system is very... |
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| focus group update - week 2 | Henrik Nystrom | |
| Believe it! | ||
| Launcher Issue: "System cannot find the file specified." | Paratus | |
| Definitely looks like a .Net issue. Keep in mind that .Net versions are kind of independent of one another. That is, if you had him reinstall .Net 4.0, it will not affect the 3.5 that the launcher... | ||
| Enders game movie | Sebastian Persson | |
| I doubt they can make a good movie out of that book. The book exceptional but there's so much stuff in there that works good in a book but would be hard to get across on a screen. |
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| This game is a B17@# to Download | Henrik Nystrom | |
| The force is strong with this one. | ||
| Lock on | Henrik Nystrom | |
| Auto aim doesnt fits our game. It revolves all around each action you do manually in the game. Just to clear out once and for all, ofcourse it was an april fool :) Though theres some small hints on... |
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| Awakening Screenies | Henrik Nystrom | |
| Someone does not simply walks into mord.. er Tindrem and slay the Emperor! Here, a new fresh morning on test, soldiers holding the enemy lines.. |
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| Average age of a MO player... | Henrik Nystrom | |
| with that said, I do think you are somewhat correct though, the avrage age have gone up, especially if we count active players. As the poll slowly shows. Guess we could renew those numbers a bit more... | ||
| Average age of a MO player... | Henrik Nystrom | |
| correct, it should be 18-20, 21-30, 31-40 :) | ||
| Average age of a MO player... | Henrik Nystrom | |
| The option says 18-20, 20-30, 30-40 If I am 30, where do I vote? in 20-30 or 30-40 ? :) | ||
| Average age of a MO player... | Henrik Nystrom | |
| and how did you manage to screw up the poll hehe 18-20 then 20-30, 30-40? where am I in 20-30 or 30-40? I prefer the 20-30 ;) Counting on your poll, I was still correct on AT, 50% is 20 age. I said... |
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| Average age of a MO player... | Henrik Nystrom | |
| With sugar on top, I got the information from our customer database :) avrg info on age from our databses that signed up to the game, which should be pretty accurate. Dont forget that a huge amount... |
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| Dyes - the way it should be | Paratus | |
| Given all these suggestions, I think you'll be quite happy with the system. I'm not sure what kind of detail I can go into but we're able to control this very well. You won't see overly saturated... | ||
| Awakening Screenies | Paratus | |
| Hah, don't worry that's something we're aware of as well. Besides the darkness of a color depends on how much other colors, like black, are mixed in. |
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| Awakening Screenies | Paratus | |
| Haha, that's my doing, and its temporary. That's what you call "coder art"! That's cyan dye.. for now. |
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| Spartacus: Vengence | Paratus | |
| The newer Spartacus actor is growing on me. I still prefer the old one but I like him a lot more than I did in the beginning. There must be a good deal of the show left. Afterall it's "based" on... |
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| Awakening Screenies | Paratus | |
| The chat UI and the icons shown are indeed real. Granted you can customize the chat UI quite a bit: the tabs, their contents, formatting of each chat "channel" in a bunch of ways, as well as the... | ||
| Focus Group Community Update - Week #1 | Henrik Nystrom | |
| Well even we had 70 more people we wouldnt put them on coding the AI features still, so that wouldnt change if we were a much bigger team. But I do understand why you would think that though, in most... | ||
| Focus Group Community Update - Week #1 | Henrik Nystrom | |
| There is no reason at all being negative, whine or similar, having dyslexia is no excuse either to do this. The focus group is not set in stone, you should know that for being part of it for some... | ||
| Awakening Preview Thread | Paratus | |
| I'm not Fidde, he's another SV guy. I just took a screenshot, this preview is brought to you by your lovely mods. | ||
| Awakening Preview Thread | Paratus | |
| Well, I wouldn't say that.. | ||
| Awakening Preview Thread | Paratus | |
| Of course! Also note that the graphics of the world you see aren't representative of Awakening. I took that screenshot on live earlier today during a real community battle. :) |
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| Henrik, I just re-subbed two more accounts... | Henrik Nystrom | |
| hahaha! | ||
| Corrupted Files Launcher | Paratus | |
| You do not need WinRAR. What he meant is that you can use winrar to extract the first three patches, the exe files. Those are essentially rars. After those three, though, the patches need to be... | ||
| Henrik, I just re-subbed two more accounts... | Henrik Nystrom | |
| Thank you for your support guys! It's appreciated. Thats a good one Odazland ;) |
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| The BIG broken launcher thread! | Paratus | |
| A DNS issue has been fixed. Run the launcher that came in the installer again in a little time. It shouldn't take any more than an hour from my posting this, although it might.. nature of the... | ||
| Signatures broken? | Paratus | |
| We're aware of the cause and it will be fixed as soon as time can be allocated but it's not so simple as filesystem permissions, unfortunately. | ||
| Problems With Launcher..? | Paratus | |
| Did you download the game from this website? Also, what part of the world are you in as this determines which server you connect to? | ||
| So that's what full Oghmium looks like. | Sebastian Persson | |
| As stated in the huge wall of text above the TLDR version it's not a matter of finishing the system. It needs to be totally rebuilt with a different approach to creating characters. It's somewhat of... | ||
| So that's what full Oghmium looks like. | Sebastian Persson | |
| OK here's an attempt on explaining why we are are limited in our use of textures for armors. What happens behind the scenes when a character is created is that all of the pieces that make up his... |
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| Patcher Error | Paratus | |
| Are you using a recent download from the website? If not, try that. :) http://www.mortalonline.com/download-game-client |
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| Crash just before entering Fanernum ?! | Henrik Nystrom | |
| Lithius, please do try to lower texture res down on all types to see if this solves it. It is 96% of the times a memory issue, that we are working to solve. It happens on my home 32 bits computer as... | ||
| Patching Error | Paratus | |
| Do you have any kind of security software (Internet Security, Antivirus, etc) running which might be interfering with the patch installation? If so, try disabling it just for now and trying again. | ||
| Magery: Flamestrike | Henrik Nystrom | |
| Trust me, me and SEB went through that many Times' we couldnt figure it out all stats was correct the spell range was correct but there was à small bug in stat bonus in gain for ECU. When we finally... | ||
| Magery: Flamestrike | Henrik Nystrom | |
| We have had some missunderstandings with ECU Gais and also à design issue which we solved yesterday to make it more clear on how to gain ECU to 100. Which Should now Work, i Did not read everything... | ||
| Suggestion for speed and fighting balance | Henrik Nystrom | |
| Hmm thats right, its only stam penalty right? I thought we had à speed penalty as well.... I need to look into the codes or jump in Game. | ||
| War declaration, lets fix it. | Henrik Nystrom | |
| This is something we hope to cover asap as well. | ||
| climatic zones (temperature) | Henrik Nystrom | |
| Have i not told you about this already? :) | ||
| Suggestion for speed and fighting balance | Henrik Nystrom | |
| If im not misstaken this is how it is, or should be . but not as harsh. It starts to slow Downs at 40% i Would like to get this confirmed though, also if we Should start the penalty ealier and make... | ||
| Reducing overall movement speed | Henrik Nystrom | |
| We have made some adjustments, à bit more speed in combat, à bit slower running backwards. Weapon control à bit faster, minor dam balances on weapon groups that are difficult to hit correctly with. ... | ||
| I dreamed a dream... (Yo devs, read this) | Paratus | |
| The problem with getting into game development, as a designer, is everybody has ideas but few people have the ability to put them into action. What I mean is, simply having cool ideas won't get you... | ||
| Patching Error | Paratus | |
| That will happen because the patch is trying to update a file older than his, most likely. If you had the file from that particular patch you'd be ok, but getting that might be pretty... | ||
| Screenshot of the month submission - GM Athanas | Paratus | |
| Since Athanas and I aren't really allowed to play in the contest, I figured I'd toss one here in this thread too. I didn't take this shot myself but wanted to share it.... | ||
| Pictures of Your Cat | Sebastian Persson | |
| I sure will! We have 2! http://i.imgur.com/lokHm.jpg http://i.imgur.com/pud7D.jpg http://i.imgur.com/sViBM.jpg |
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| Fix Axes | Henrik Nystrom | |
| I was refering to realnastes "ghost form" Im fully aware of how collision works and what it is, I work with this daily :) . But saying this and that would be much cheaper server/client wise and... | ||
| New roaming video request! | Henrik Nystrom | |
| Yes we plan to add that as well, just to add to the variation and feeling of a fight making it much more interesting. This is already being used on ALL humanoid creatures in the game, that means we... |
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| Fix Axes | Henrik Nystrom | |
| You should know that we get a lot of bug reports on things that are not bugs, they simply expect that it should work as wow if not then its a bug. We got tons of that, so we cant simply rush into... | ||
| Getting logged out while woodcutting | Henrik Nystrom | |
| The server kick any afk player after a certain time period, as long as you dont refresh the game with any inputs. I guess this is whats happening. If its not a server reboot, but then you get a... | ||
| [ENVY] Best Regarded I (ENVY vs AQ/RIP/AM) | Henrik Nystrom | |
| I really like these videos, I want more of them! It really makes me want to jump in and starting playing for real. I remember the old days when I pvped nonstop in old UO it was sucha good time. I... |
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| New roaming video request! | Sebastian Persson | |
| Oh hi guys! Here's some info that might clear some of these questions. The guard in the videos are NOT custom-coded to be a guard. It's an ai like any other AI that we give a sword and then see what... |
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| New roaming video request! | Henrik Nystrom | |
| Haha, yeah distance on clipping plane may fool the eyes a bit. Its that or shadow flicker in distance. Hard to tweak.. Im not angry, of course, now I refer to sebs skill level in fighting guards, of... |
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| New roaming video request! | Henrik Nystrom | |
| Oh yes, I have read about everyones feedback on the general look and how a lot of you guys enjoyed the old gritty dark look, it's all back now :) I think its improved in general. | ||
| New roaming video request! | Henrik Nystrom | |
| It is WAYYY to early to think that low level guards is going to be a walk in the park when it comes to fighting them. Add 1 more guard to this case and we dont stand a chanse. Even though fighting... | ||
| New roaming video request! | Henrik Nystrom | |
| oh my, again this video is not about what you say it should show you. I thought I was clear enough to explain what this video is about and NOT about fancy moves fancy graphics, but to show the AI... | ||
| New roaming video request! | Henrik Nystrom | |
| Low level guards are supposed to be easier than high level guards... You just have to wait till Awakening, since this is what the AI is in our new build that is going live with Awakening. haha... |
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| AI Guard fight test | Henrik Nystrom | |
| Here is the first draft of our AI guards fighting players. As you can see he reacts similar to like how a player would do. Block counters etc. Again it is not a promotional video. Oh and it starts... |
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| New roaming video request! | Henrik Nystrom | |
| http://www.mortalonline.com/forums/73140-ai-guard-fight-test.html#post1284097 | ||
| New roaming video request! | Henrik Nystrom | |
| It is done guys, uploading to youtube. | ||
| Fix Axes | Henrik Nystrom | |
| We got similar in general feedback like this in the focus group when we tested out the weapons. Not sure if you are in the group though :) But yeah, we got lots of suggestions that we should... |
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| Fix Axes | Henrik Nystrom | |
| For the sake of it, Im gonna try and see if Seb can give me a short frap of the swings as well so you can see how this works. Not sure if seb got a debug mode for the trace system though, but I will... | ||
| Fix Axes | Henrik Nystrom | |
| Right I think the right way and first thing we should do with this is, perhaps look on the head meshes to perhaps further exaggerate the head types, even though we want them to stick to "believable"... | ||
| Fix Axes | Henrik Nystrom | |
| We take this kind of feedback very serious, to get a better use and balance of our different weapon types. There is one thing though that we been in close discussions with our focus group regarding... |
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| Loot lag - Will it be fixed with Awakening? | Henrik Nystrom | |
| Just by going on the info you give me here its 2 things: 1. Packet being send lag which is the cause if players are running on the same place, so the game is not freezed but the movement updates... |
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| New roaming video request! | Henrik Nystrom | |
| Next week Im gonna see if I get a few minutes to get that frapped materials and do a short clip of it to show you the progress of the Guard fight we did. I think it looked really cool just when seb... | ||